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The division 2 dmg release6/11/2023 The Division 2 does a horrible job of allowing you to view a weapons raw damage, because the damage numbers are calculated on screen with your gear, talents, and specialization stats included. Knowing these damage ranges is only half the problem, however. A weapon dropping with a low damage roll will mostly likely be trash. ![]() That means that this particular weapon can drop with a damage roll anywhere between those two numbers. ![]() Let’s use the example of our favourite Assault Rifle again. Each weapon that drops and every crafted weapon - including exotics - has a damage range. That’s because of its random damage roll. Regardless of it’s talents and gearscore, that Assault Rifle might not be as good as you think it is. It’s a keeper, right? Equipping it right away? Slow down! ![]() It’s rolled with three very good talents and it’s gearscore 500. Let’s say you pick up your favourite Assault Rifle. Weapons, for example, not only roll with three random weapon talents that can decide its usefulness, but also a raw damage stat that’s inside a range for that weapon In a game like The Division 2 where loot drops so frequently, it can become difficult to know what items are keepers and what’s nothing more than vendor trash.
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